Resumé / Bio
Creative, seasoned, multi-disciplined, professional freelance 3D modeler/rigger/animator, graphic designer and software engineer; always interested in meeting new challenges. Adapt and overcome!
Spinland Studios, LLC 2010 - Present
Founder and Owner. Duties include: crafting dynamic 2D and 3D computer characters and animations for television commercials, web advertising, professional presentations and other branding and advertising applications; creating and rendering custom 3D models for product pre-visualization and static marketing materials; designing and developing dynamic, data driven and interactive web based applications for data visualization, national defense, product or brand marketing, and numerous other end use cases; creating custom graphic designs for corporate and personal applications, including custom fantasy artwork.
Northrop Grumman Corporation 2004 - 2011
Visualization Engineer. Duties included: modify and maintain mission-level modeling & simulation software, including the Joint Semi-Automated Forces (JSAF) suite. Design and construct mission scenarios for experiments in command & control research. Work as part of a team to apply cutting-edge techniques and tools in a human centered computing environment involving human computer interaction with computer generated entities to provide revolutionary situational awareness and recommended courses of action to the war fighter. Construct 3D models and illustrations to support complex concepts in geospatial portrayal standards. Evaluate and recommend modifications to existing digital mapping and portrayal standards. Design and maintain graphic images to augment existing libraries, such as MIL-STD 2525B. Evaluate and recommend new technologies for use in geospatial portrayal concepts and applications. Design and implement special-purpose applications in support of geospatial features portrayal using languages such as Java, C, or Visual Basic.
simTECH Flight Design, Ltd 2002 - 2004
3D Modeler and Animator. Duties included constructing and animating 3D aircraft models for real-time simulation and gaming applications.
United States Air Force 1978 - 2002
Active Duty Airman and Officer. Retired honorably after over 23 years of service. Duties included foreign language translation (German and Korean) for special intelligence, airborne combat crew on electronic warfare aircraft, operations research in wide- and local-area network optimization, and directed research in advanced visualization and simulation methods.
Master of Science in Computer Science 1997
The Air Force Institute of Technology. Concentrations in artificial intelligence, modeling & simulation, and 3D graphics/animation
Bachelor of Science in Computer and Information Sciences 1991
The Ohio State University. Concentrations in electrical engineering and interactive graphics
Directed Studies in Game Art 2012
Sessions College for Professional Design. Advanced studies in Photoshop and 3D modeling/animation
- Creating dynamic animated content for advertising, technical illustrations, product pre-visualization and demonstrations, presentations, and a variety of other applications.
- Creating, texturing, rigging and animating custom 3D models based on original or existing designs. Designing and programming dynamic, data-driven, interactive web applications for a variety of end use cases.
- Designing and developing high-end websites, specializing in custom coding animated, interactive, and other special features.
- Graphic design for corporate or personal images.
3D Tools: Lightwave 3D, Rhinoceros 3D, 3D-Coat, Vue
2D Tools: Photoshop Extended, After Effects, Illustrator, Premiere Pro, Xara Designer Pro